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My thoughts on the Project, blogger and this semester

 I liked the course the final project got me to express my game making skill but I don't like blogger I feel like whenever I'm on a roll I realize I need to take a step back take a screenshot upload it then continue and by then my steam has drastically decreased my productivity the game ended up being great I feel very proud of my work the game was worked on before school even began this year so I have been working on it for 3 weeks. The semester as a whole has been very rewarding being able to work on my skills and improve on new skills I am completely happy with everything I have done I don't believe any part of this semester had a project didn't have something I somewhat enjoyed.

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Deeper in the Dungeon day 1: tired and over estimating

Final Day

Day 15 loss

Day 13 & 14 Monsters and monster loading times for renders

Day 9, 10, 11 & 12 Car's and grass and rigging progression

Day 6, 7 & 8 Finishing the donut and getting rig started

Day 3, 4 & 5: Being busy and learning more with donuts/Rigging is weird

Day 2: Donut Time

Day 1: Idea Making and set ideas